MULE
{{Monster Table
| creature=
| style=
| size=Large | type= Animal
| hd= 3d8+9 | hp=22
| init= +1
| speed= 30 ft. (6 squares)
| ac= 13 (–1 size, +1 Dex, +3 natural) | touch= 10 | flat= 12
| bab= +2 | grapple=+9
| at= Hoof +4 melee (1d4+3)
| full_at= 2 hooves +4 melee (1d4+3)
| space= 10 ft. | reach=5 ft.
| sa= —
| sq= Low-light vision, scent
| fort= +6 | ref= +4 | will= +1
| | str=16| dex=13| con=17| int=2| wis=11 | cha=6
| env= Warm plains
| org= Domesticated
| align= Always neutral
| cr= 1
| adv= —
| la= —
}}
Mules are sterile crossbreeds of donkeys and horses. A mule is similar to a light horse, but slightly stronger and more agile.
COMBAT
A mule’s powerful kick can be dangerous.
Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds. Skills: Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling. SEE WIKIPEDIA ENTRY: Mule- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Animal Type Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:CR1 Category:Large Size Category:Plains Terrain Category:Warm Climate Category:Mount Category:Equipment Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}